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Late 2016, Free Lives made the comedy game Genital Jousting available through the Steam Early Access program. After one of the Free Lives team members met publisher Devolver Digital at the A Maze indie festival in Berlin, Devolver Digital signed the studio on and Broforce was published in 2015. Broforce was first officially released through Steam Greenlight in 2013, and received a spin-off titled The Expendabros in 2014. Rambros was soon renamed to Broforce and was made freely available on the Free Lives website the next year. Rambros was awarded for its graphics and humor at Ludum Dare, and Free Lives continued to expand and tweak the game in the following years. Video games įree Lives first got involved with the video game industry when the team entered Rambros, a pixel art 2D shooter game inspired by 1980s and 1990s action movies, in the April 2012 Ludum Dare game jam. As of 2017, some of the Free Lives staff lives on-site, making use of a communal kitchen. Free Lives staff have showcased their products at various North American and European game conventions, and was part of the Sony press conference at E3 2017. The titles developed by Free Lives do not sell well on the African continent and the studio's audience lies predominantly in the United States, as well as Europe, South America, and China. I do not know what to expect from this podcast.Free Lives was founded in April 2012 by video game programmer and creative director Evan Greenwood and is based on a property that is part studio, part house in Cape Town, South Africa. And I'm not making judgement calls against those who are still excited for these games and buying them. Same goes for Cyberpunk 2077, but instead of a crazy CEO, it's suspect representation of marginalized people and crunch. But damn if I'll financially support such garbage behavior. :/ I'm sad because I'm not going to be picking up Borderlands 3 because of all of this Eddings/Pitchford/millions/Troy Baker stuff. 🙂 So how does Gearbox get rid of Randy Pitchford? Like really? $15 million straight to Randy? I'm sorry, PEMM. 😂 Definitely gonna pick up Cadence of Hyrule, especially because it's a bit less punishing than Crypt of the Necrodancer.
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Now I mostly come here to see how Laura can arrange otherwise mundane words into something amusing, and Gavin's dulcet tones - I loved how resigned he sounded when he said "I suppose we should talk about video games." x3Īlso, in regards to the Euphoria thing that Laura googled, what made them decide to keep in thirty fully rendered explicit willies in the locker scene, but then edit out the other fifty? Was there some meeting that took place where some producer said "I get what we're going for, but eighty willies is fifty willies too many."įantastic! The pre-game discussion was so much fun. "You can't go back in there anymore because it did a big blow-up," - an extract from Chernobyl's Wikipedia page, as expertly written by by veteran Wiki editor Laura Kate Dale (2019)įunny thing with Podquisition, I was drawn to it (like pretty much everyone else here) by the prospect of hearing Jim Sterling's hot takes on the state of gaming. Spent about 10 minutes laughing at the idea of that locker room 🤣
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